Playstation Universe Report that What Are The PS5 Pro Specs – CPU, GPU, SSD Storage, RAM, PSSR, Ray Tracing Acceleration

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Want to know what the PS5 Pro specs are? Though it might not seem it, the PlayStation 5 will be having its fourth birthday in 2024 and while Sony’s current-gen console is still capable of kicking out some stunning visuals, it’s also clear that the relentless march of technology has meant that while still highly capable, the PlayStation 5 is starting to show its age somewhat. This is perhaps most obvious when looking at Unreal Engine 5 games running on PS5 such as Immortals of Aveum and Lords of the Fallen, as it’s clear that a substantial trade off in image quality was required in both cases to get them running at a suitable framerate. As such, Sony repeating its trick of a mid-gen refresh (as it did previously with the PS4 Pro) is perhaps more essential this generation than it was in the last, thanks to the much more technically demanding games that are now available. With PS5 Pro, such trade offs are set to be a thing of the past, thanks to not just the improved hardware but also the apparent inclusion of custom DLSS-like upscaling technology that would allow the PS5 Pro to run taxing games at higher resolutions and framerates than would be currently achievable on the PS5. Though Sony has yet to officially confirm the PS5 Pro specs (we’re expecting the PS5 Pro specs to leak any day now considering that PS5 Pro dev kits are apparently out in the wild), we’ve compiled this feature which outlines everything that we know so far and knitted together from corroborated sources (together with a hefty dose of healthy speculation) about the details of the PlayStation 5 Pro technical specification. PS5 Pro Specs – AMD RDNA 3, AMD Zen 2, GPU, CPU, SSD Storage, Memory & More PlayStation 5 Pro Specifications: What Are The PS5 Pro Specs – PS5 Pro Specs At A Glance PS5 Pro Component PS5 Pro Specification CPU x86-64-AMD Ryzen Zen2 8 Cores / 16 Threads at 3.85GHz (3.85GHz possible via High Frequency CPU Mode) GPU 60 CUs running at 2.18GHz GPU Architecture AMD Radeon RDNA 3 w/ entirely new ray tracing capabilities not currently featured in any AMD PC GPU Memory (Including Interface) GDDR6 memory running at 18Gbps Memory Interface 256-bit Memory Bandwidth 576GB/s Teraflops 33.5 Available Memory 13.7GB PS5 Pro Dimensions, Size & Weight
  • Though the PS5 Pro will have to go some way to be be larger than the largest console ever made, it turns out the PS5 Pro is actually a bit bigger and wider than the PS5 slim, but smaller than the OG PlayStation 5. You can take a look at it below.
Image PS5 Pro CPU ImageUnreal Engine 5 games like The First Descendant should be able to run on PS5 Pro without the image quality sacrifices that are needed to maintain a decent framerate on the standard PS5. PS5 Pro GPU
  • When we come to the PS5 Pro GPU however, Sony is seemingly keen to provide a substantial upgrade here over the existing AMD RDNA 2 GPU used in the current generation PS5 console. The PS5 Pro GPU will feature a custom AMD RDNA 3 GPU running at around 2500-2800 MHz and boasting 60 compute units, versus the current AMD RDNA 2 GPU found in the PS5 which boasts just 36 compute units and a 2.23Ghz clock by comparison.
  • We now know that the additional CUs in the PS5 Pro GPU will result in the Pro console being able to render at least 45% faster than the standard PS5 console. PS5 Pro GPU performance is further bolstered by an AI Accelerator that kicks out 300 TOPS of 8 bit computation / 67 TFLOPS of 16-bit floating point calculations, while deeply customised machine architecture also results in improvements to image upscaling like never seen before on any home console to date. Finally, the PS5 Pro also boasts no less than 30 WGPs that in turn spit out specialised BVH8 traversal shaders – marking a stark improvements on the 18 WGPs which run BVH4 traversal shaders on the regular PS5 console.
PS5 Pro Image Upscaling – PSSR PS5 Pro Accelerated Ray Tracing
  • Alongside handling image and resolution upscaling at a hardware level, it’s also extremely likely by many accounts that the PS5 Pro will boast a similar hardware block to exclusively deal with processing advanced ray traced visuals. This is crucial for a forward-facing system, thanks in no small part to the fact that ray tracing is an extremely intensive rendering technique that taxes the GPU horrendously and this already evidenced by the use of ray tracing in PS5 games where visual trade offs in resolution, visual fidelity and sometimes framerate are apparent. With PS5 Pro, ray tracing would be entirely accommodated by specific hardware within the console set aside just for that – meaning that the PS5 Pro GPU could would then be free to worry about other stuff improving texture resolution, level of detail draw-in, improving framerates and all that other lovely stuff. There are additional dimensions to this too. With PS5 there is often a trade off in the quality of ray traced global illumination and reflections, whereas with PS5 Pro, if the mooted dedicated hardware is beefy enough to handle the much more advanced path tracing rendering pipeline, PS5 Pro owners could potentially enjoy high-end PC level ray tracing in a way that just hasn’t been possible.
  • And indeed that’s exactly what has been confirmed by the latest leak – with the PS5 Pro boasting specialised hardware accelerated ray-tracing capabilities at 2x to 4x what the current PS5 console is capable of.
ImagePath tracing is the next frontier for ray tracing as it allows a wholly accurate interpretation of how light bounces off from multiple surfaces and is reflected in a game in real-time. It’s also an extremely resource intensive rendering task, but given how a handful of games already use it on PC, it would make sense that the PS5 Pro would support path tracing at the hardware level in order to provide Sony’s mid-gen console refresh with some much needed future proofing. PS5 Pro Optical Disc Drive PS5 Pro Teraflops
  • The standard PS5 console kicks out 10.28 teraflops, and given that the PS5 Pro is apparently set to have a focus on running smarter and more efficient (with a key part of this approach being the dedicated hardware block for image upscaling) rather than just upping the base hardware, we can expect to see the PS5 Pro claw back some crucial performance that isn’t reflected in its teraflop count. The current set of leaked specs for PS5 Pro, put that Teraflop figure at 33.5 Teraflops – a gigantic leap over both the PS5 and Xbox Series S consoles.
PS5 Pro Memory PS5 Pro Fans/Cooling Solution PS5 Pro 3D Audio
  • I would expect that the PS5 Pro would continue to leverage the 3D Tempest audio tech that is featured in the current gen PlayStation 5 console.
PS5 Pro Storage
  • With the (still very fast) internal SSD drive of the PS5 coming up to four years old, Sony is once again going back to the SSD well – confirming that the PS5 Pro will boast a 2TB SSD as standard.
PS5 Pro DualSense Controller
  • Given that the DualSense is a resoundingly decent controller, the PS5 Pro merely leverages the same controller that is already available to PS5 gamers.
ImageOf perhaps any part of the existing PS5 console it is the already excellent DualSense controller that needs to change the least. However recent rumours pointing to a version of the controller with improved battery life would be a perfect addition to the PS5 Pro’s overall hardware offering. PS5 Pro Ethernet/WiFi PS5 Pro HDMI Ports
  • With HDMI 2.1b being the new kid on the block that can enable 8K resolution at 60Hz and 4K resolution at 120Hz, in addition to support for resolutions up to 10K(!), it seems likely that for the sake of future proofing Sony will opt to go with this standard for PS5 Pro.
PS5 Pro USB Ports
  • For PS5 Pro, we would expect to see a similar selection of USB ports as seen on the PS5. Not only would a USB Type-C be essential for compatibility with the PS5, but so too would the presence of additional high speed USB Type-A ports also prove vital for ensuring compatibility with the vast range of external SSD drives and other accessories that existing PS5 owners currently enjoy.
PS5 Pro Bluetooth
  • With the latest Bluetooth standard (v5.4) boasting more robust connections, better quality and lower power consumption this absolutely seems like an obvious inclusion in the PS5 Pro.
PS5 Pro Operating System PS5 Pro Backwards Compatibility ImageWhile it seems certain that the PS5 Pro will play every PS5 game without issue, it should also be expected that titles which ran poorly on the standard PS5 (such as 2023’s Lords of the Fallen) could make immediate use of the PS5 Pro’s extra technological grunt, resulting in improved image quality and smoother framerates, PSVR 2 Compatibility
  • In a vein similar to how the PS5 Pro will be compatible with all PS5 games, so too should we expect that Sony’s second mid-gen refresh console will be fully compatible with PSVR 2, as well. In terms of whether or not the PS5 Pro could offer visual upgrades to PSVR 2 titles, the answer is a resounding yes – especially if those PSVR 2 games happen to leverage the notoriously heavy Unreal Engine 5 graphics engine or other similarly taxing middleware.
PS5 Pro Voltage, Power Consumption
  • This is where things get a little trickier. With all of those advances in the silicon, it’s almost certain that the PS5 Pro will consume a chunk more power than the current PS5 console. As to exactly how much – that will depend on precisely what is going on under the hood – and hopefully Sony won’t be making us wait too much longer for a full set of confirmed PS5 Pro specifications.
Keep this page bookmarked as we continually update it with everything that we know about the PS5 Pro specs. Related Content: The post What Are The PS5 Pro Specs – CPU, GPU, SSD Storage, RAM, PSSR, Ray Tracing Acceleration, PSVR 2 Upgrades & More appeared first on PlayStation Universe.

Source: https://www.psu.com/news/ps5-pro-specs/
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