ss Xbox official website The Biggest Things You Need to Know About Call of Duty: Black Ops 6
Posted: Tue Oct 22, 2024 4:00 pm
Category: Games[/list]October 22, 2024 The Biggest Things You Need to Know About Call of Duty: Black Ops 6 Summary
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Launch Maps for Multiplayer At launch there will be 12 brand-new Core 6v6 maps in addition to four compact Strike maps . All these maps are a mix of small to medium-sized, designed to feed into the signature Multiplayer experience that Black Ops 6 provides. That means awesome set pieces, plenty of cover opportunities, and competitive gunfights that have been designed to not only accommodate a variety of ways to approach Multiplayer, but also the new Omnimovement system that will let you chain combat maneuvers together. Sliding, sprinting, and diving, all with a full 360 degrees range of motion, will give you the tools to be a full-blown action hero. The Core (6v6) maps will include Babylon, Derelict, Lowtown, Payback, Protocol, Red Card, Rewind, Scud, Skyline, Subsonic, Vault, and Vorkuta. And the Strike Maps (2v2/6v6) will be Gala, Pit, Stakeout, and Warhead. A few of the ones that stand out to us include Red Card, which takes place in the lobby of a soccer stadium; Subsonic, where firefights will take place in a large aircraft hangar; and Warhead which features an abandoned area where the contents feature a would-be-built Nuketown sliding into the sand. You can get a detailed breakdown on each of the maps mentioned above here on the official Call of Duty Blog. Prestige and Life After 55 Progression for Black Ops 6 Multiplayer and Zombies is clearcut: climb the ranks from Private I (Level 1) all the way up to Commander (Level 55) by earning match XP by accomplishing a variety of objectives in-match. Everything from defeating enemies, assisting your teammates, or holding objectives will count towards improving your level. Returning for Black Ops 6 Multiplayer and Zombies at launch will be the Classic Prestige system (and later to Call of Duty: Warzone with Season 1). This Progression system will reward your dedication and time with some impressive and unique rewards. Once you hit Level 55, you’ll be given the option to choose to build your Prestige rank, which kicks off a new progression tree that lets you earn unique rewards. Once you’re committed, you’ll climb through 10 levels of Prestige, each inspired by a title from Call of Duty history. For example, the first Prestige rank is inspired by Call of Duty: World at War, earning you unique animated icons, loading screens, and weapon blueprints that call back to that classic title. Once you get through all 10 Levels of Prestige, you’ll graduate to Prestige Master, with 1,000 Levels to climb through, also with additional rewards. Choosing to Prestige will effectively restart your leveling journey, setting you at Level 1, Prestige 1. As you level up and re-unlock the Level rewards, you also unlock the Prestige rewards as well. Operators and Emotes do not need to be unlocked again, and you won’t lose any weapon levels, challenge progression, weapon builds or customizations — those remain permanently unlocked. The Black Ops 6 Prestige Progression System is supported across Multiplayer, Zombies, and Call of Duty: Warzone, but free-to-play players will receive fewer Prestige rewards compared to those who own Black Ops 6. If you decide to buy Black Ops 6 while climbing the Prestige ladder in Call of Duty: Warzone, any previous, premium-only rewards will be granted instantly. In summary, here’s the Levels you can climb across the entirety of Black Ops 6:
Source: https://news.xbox.com/en-us/2024/10/22/ ... ack-ops-6/
- Get your intel drop on Prestige, Launch Maps, Round-Based Zombies, Loadouts, and more with this in-depth look at Call of Duty: Black Ops 6.
- Call of Duty: Black Ops 6 will launch October 25, 2024, for Xbox One, Xbox Series X|S, Windows PC, Steam, Battle.net and will be available day one with Game Pass Ultimate and PC Game Pass.
- Xbox Game Pass Ultimate members can also enjoy Black Ops 6, Modern Warfare III, and Call of Duty Warzone with Xbox Cloud Gaming (Beta) starting October 25, 2024.
https://www.youtube.com/embed/ikzrHe_Ak ... ure=oembed
Launch Maps for Multiplayer At launch there will be 12 brand-new Core 6v6 maps in addition to four compact Strike maps . All these maps are a mix of small to medium-sized, designed to feed into the signature Multiplayer experience that Black Ops 6 provides. That means awesome set pieces, plenty of cover opportunities, and competitive gunfights that have been designed to not only accommodate a variety of ways to approach Multiplayer, but also the new Omnimovement system that will let you chain combat maneuvers together. Sliding, sprinting, and diving, all with a full 360 degrees range of motion, will give you the tools to be a full-blown action hero. The Core (6v6) maps will include Babylon, Derelict, Lowtown, Payback, Protocol, Red Card, Rewind, Scud, Skyline, Subsonic, Vault, and Vorkuta. And the Strike Maps (2v2/6v6) will be Gala, Pit, Stakeout, and Warhead. A few of the ones that stand out to us include Red Card, which takes place in the lobby of a soccer stadium; Subsonic, where firefights will take place in a large aircraft hangar; and Warhead which features an abandoned area where the contents feature a would-be-built Nuketown sliding into the sand. You can get a detailed breakdown on each of the maps mentioned above here on the official Call of Duty Blog. Prestige and Life After 55 Progression for Black Ops 6 Multiplayer and Zombies is clearcut: climb the ranks from Private I (Level 1) all the way up to Commander (Level 55) by earning match XP by accomplishing a variety of objectives in-match. Everything from defeating enemies, assisting your teammates, or holding objectives will count towards improving your level. Returning for Black Ops 6 Multiplayer and Zombies at launch will be the Classic Prestige system (and later to Call of Duty: Warzone with Season 1). This Progression system will reward your dedication and time with some impressive and unique rewards. Once you hit Level 55, you’ll be given the option to choose to build your Prestige rank, which kicks off a new progression tree that lets you earn unique rewards. Once you’re committed, you’ll climb through 10 levels of Prestige, each inspired by a title from Call of Duty history. For example, the first Prestige rank is inspired by Call of Duty: World at War, earning you unique animated icons, loading screens, and weapon blueprints that call back to that classic title. Once you get through all 10 Levels of Prestige, you’ll graduate to Prestige Master, with 1,000 Levels to climb through, also with additional rewards. Choosing to Prestige will effectively restart your leveling journey, setting you at Level 1, Prestige 1. As you level up and re-unlock the Level rewards, you also unlock the Prestige rewards as well. Operators and Emotes do not need to be unlocked again, and you won’t lose any weapon levels, challenge progression, weapon builds or customizations — those remain permanently unlocked. The Black Ops 6 Prestige Progression System is supported across Multiplayer, Zombies, and Call of Duty: Warzone, but free-to-play players will receive fewer Prestige rewards compared to those who own Black Ops 6. If you decide to buy Black Ops 6 while climbing the Prestige ladder in Call of Duty: Warzone, any previous, premium-only rewards will be granted instantly. In summary, here’s the Levels you can climb across the entirety of Black Ops 6:
- Player Levels: 55
- Prestige 1-10 (55 levels per Prestige = 550)
- Prestige Mastery: 1,000
- Total Levels: 1,605
- Primary Weapons: These are your hard hitters and most-used weapon in Multiplayer combat encounters. This is also your widest selection of armaments to pick from and customize. They include Assault Rifles, SMGs, Shotguns, LMGs, Marksman Rifles, and Sniper Rifles.
- Secondary Weapons: This is your fallback weapon, typically used in emergency situations (e.g. you run out of ammo for your Primary Weapon). Experienced Operators tend to select one that compliments their Primary weapon. Choose from Pistols and Launchers.
- Melee Weapons: Your close quarters weapon is typically tied to the Melee button press on your controller or keyboard — tap for a gun butt attack and hold to bring out your Melee weapon. Choose from a Knife or Baseball Bat
- Select the weapon and go to “+ Create New Build.”
- Choose the Base Weapon (or any Blueprints you’ve collected), as the basis of your build.
- In Gunsmith, add Attachments, Cosmetics, and test the weapon out in the Firing Range.
- Return to the Custom Loadout screen and select “Build Options”.
- Rename your weapon.
- Now, when you access the Loadout Menus, the weapon, along with the Attachments, Cosmetics, and name, appears.
- All builds are saved within the menu of the individual weapon type.
- Gung-Ho (Enforcer) reduces movement penalties when reloading and allows reloading while Tactical Sprinting.
- Dexterity (Enforcer) reduces weapon motion while jumping, sliding, and diving.
- Scavenger (Enforcer) allows ammo resupply from downed enemies.
- Bruiser (Enforcer) enables Melee kills to replenish health and earn extra score.
- Tracker (Recon) enables auto-pinging enemies when you ADS.
- Cold-Blooded (Recon) prevents thermal optics from targeting you.
- Fast Hands (Strategist) allows you to swap weapons faster.
- Overkill allows you to equip any non-melee weapon in Primary and Secondary slots.
- Gunfighter allows you to receive three extra Attachment points for your Primary Weapon.
- Perk-a-Colas: Eight, each with six Augments
- Ammo Mods: Five, each with six Augments
- Field Upgrades: Five, each with six Augments
Source: https://news.xbox.com/en-us/2024/10/22/ ... ack-ops-6/