Playstation Universe Report that Dying Light The Beast Dev Says PSSR Could Be ‘Even More Important’ Than GPU Power
Posted: Wed Oct 30, 2024 11:49 am
Tymon Smektala of Dying Light: The Beast developer Techland has touched on the company’s experience working with PS5 Pro, stating he feels Sony’s PlayStation Spectral Super Resolution (PSSR) could be even more important in the long run than the increased in GPU power. Speaking with Gaming Bolt, Smektala revealed that the team are “just starting to discover the full capabilities of PS5 Pro,” stating that it affords greater “flexibility with graphics and performance.” However, he was particularly impressed with what PSSR can offer. Related Content — Upcoming PS5 Games 2024: The Best PS5 Games Coming Soon Sony’s PSSR is a substantial push for the supersampling tech that other companies are experimenting with. It’s a great initiative as, in the future, this can allow developers to focus slightly less on performance and have bigger creative liberty. If what Sony is proposing will become a new standard, then PSSR could potentially turn out to be even more important than the direct increase in GPU power that the console delivers. Dying Light: The Beast is a standalone story that takes place in the Dying Light universe, and originally started out life as DLC for Dying Light 2. [Source – Gaming Bolt] The post Dying Light The Beast Dev Says PSSR Could Be ‘Even More Important’ Than GPU Power appeared first on PlayStation Universe.
Source: https://www.psu.com/news/dying-light-th ... gpu-power/
Source: https://www.psu.com/news/dying-light-th ... gpu-power/