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Hexworksannounced last week that Lords of the Fallen would be getting PS5 Pro supportin a new patch, and the update is now available to download. Beyond this however, there’s also an assortment of gameplay improvements that have been added to Lords of the Fallen, including mob density being tine-tuned, enhanced tutorial, and graphical optimisations for visually demanding areas. You can read the details in the Lords of the Fallen update 1.055 patch notes below. Lords of the Fallen is the follow-up to 2014’s The Lords of the Fallen, and launched for PS5, PC, and Xbox Series X/S in October 2023. You can read our full review here. Related Content – Upcoming PS5 Games 2024: The Best PS5 Games Coming Soon
Gameplay Improvements Fine-tuned mob density to avoid stacking, with original density accessible via NG+ modifiers.
Adjusted perception of certain ranged enemies to correct unfair encounters.
Refined platforming indicators in Pilgrim’s Perch for smoother navigation.
PvP scaling rebalanced for magic-infused weapons and spells.
Slight adjustments to attack displacement for improved control.
[*] Enhanced Tutorial and Onboarding
Improved lighting in Defiled Sepulchre for clearer navigation.
Gradual tutorialization of core abilities like ‘soulflay’ and ‘syphoning’ in Redcopse.
Simplified first jump tutorial for accessibility.
Removed Lightreaper boss from tutorial area for NG0, with reappearance in NG+.
[*] Umbral Realm Adjustments
Dynamic ambient sounds in Umbral, building in intensity as exploration continues.
Adjusted enemy spawn curve for smoother tension build-up.
Increased delay for Scarlet Shadow appearance for extended exploration.
Reduced vignette effect for better visibility in Umbral.
Added VFX to distinguish active Umbral eggs.
[*] Performance Enhancements
Additional optimizations in graphically demanding areas for improved performance.
[*] PS5 Pro Support
Expanded support to welcome PS5 Pro players into Mournstead for co-op and PvP