As DroidGamers Reported Doors Modifiers Guide

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MedoSamer2
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If you’ve completed much of what The Hotel and The Mines have to offer, perhaps you’d like to mix things up a little? That’s what our Doors Modifiers guide is here to talk about. Here are all the different ways you can use modifiers to change how the game plays. Doors just got Floor 2 and is ready to play on Roblox. We’ve also got a Doors Floor 2 Dam Seek guide for actually getting to that finish line. Doors Modifiers Guide We’ve divided this into modifiers that impact general gameplay, and ones that concern entities. General Modifiers These affect the game overall.
  • Uh Oh
    Activates a random modifier.
    +10% extra Knobs.
  • How Unfortunate
    Activates three random modifiers.
    +30% extra Knobs.
  • Chaos, Chaos
    Activates five random modifiers.
    +50% extra Knobs.
  • Voice Acting
    Keeps the April Fool audio.
    -20% fewer Knobs.
  • SUPER HARD MODE
    The old April Fools build.
    No Knobs trasferred to other servers.
  • Lights On
    Fewer dark rooms.
    -25% fewer Knobs.
  • Electrical Work
    Lights will not flicker to warn of Rush or Ambush-type entities. Light will not break.
    +10% extra Knobs.
  • Bad Electrical Work
    Lights will flicker and break more often, without an entity approaching. More dark rooms.
    +10% extra Knobs.
  • Power Shortage
    The majority of rooms will be dark rooms. Lights will flicker and break even more often.
    +15% extra Knobs.
  • Lights Out
    All rooms are dark rooms.
    +25% extra Knobs.
  • El Goblino On Break
    More gold to loot.
    -50% fewer Knobs.
  • El Goblino Was Here
    Less gold to loot.
    +5% extra Knobs.
  • El Goblino’s Payday
    No gold to loot.
    +15% extra Knobs.
  • More Stuff
    Extra item loot.
    -50% fewer Knobs.
  • Less Stuff
    Fewer items to loot.
    +5% extra Knobs.
  • Wear And Tear
    Items are partially broken and have fewer chances for you to use them.
    +5% extra Knobs.
  • Out Of Stuff
    No non-essential items available to loot.
    +15% extra Knobs.
  • Wet Floor
    Slippery floors.
    +10% extra Knobs.
  • Bad Ventilation
    The area is foggy.
    +10% extra Knobs.
  • Locked And Loaded
    More locked rooms.
    +10% extra Knobs.
  • Key Key Key Key
    All rooms are locked rooms.
    +15% extra Knobs.
  • Nowhere To Hide
    There may not be enough hiding spots for all players.
    +10% extra Knobs
  • Jammin
    Plays music. Dulls all audio cues.
    +15% extra Knobs.
  • Tripped
    Start at half health.
    +5% extra Knobs.
  • Tripped And Fell
    Start at low health.
    +10% extra Knobs.
  • Last Few Breaths
    Half health.
    +10% extra Knobs.
  • Last Breath
    Any damage instakills you.
    +20% extra Knobs.
  • Didn’t Skip Leg Day
    You move fast.
    -50% fewer Knobs.
  • Faster, Faster, Faster
    You move even faster.
    -75% fewer Knobs.
    No game progress.
  • MAXIMUM OVERDRIVE
    ZOOOM-
    -125% fewer Knobs.
    No game progress.
  • My Knees Are Killing Me
    You crouch more slowly.
    +5% extra Knobs.
  • My Legs Are Killing Me
    You move more slowly.
    +10% extra Knobs.
  • Injuries
    The lower your health, the slower you become.
    +5% extra Knobs.
Entity Modifiers These are Doors modifiers tied to entities.
  • Really Bad Time
    Many more entity encounters.
    +20% extra Knobs.
  • Rent’s Due
    Faster Hide.
    +15% extra Knobs.
  • Watch Your Step
    Snares appear throughout the floor.
    +5% extra Knobs.
  • Are Those Pancakes?
    Snares spawn more often throughout the floor.
    +10% extra Knobs.
  • I Love Pancakes!!!
    Lots of Snares, and they can kill you now.
    +15% extra Knobs.
  • Worst Time Ever
    Entities will not leave you alone.
    +25% extra Knobs.
  • Rush Hour
    More Rush attacks.
    +10% extra Knobs.
  • I’m Runnin’ Here
    Rush is faster.
    +10% extra Knobs.
  • I’m Tip-Toein’ Here
    Rush is silent.
    +10% extra Knobs.
  • Wrong Number
    More Dupe encounters.
    +5% extra Knobs.
  • Battle Of Wits
    Lots more Dupe encounters, and a smarter Dupe.
    +15% extra Knobs.
  • I’m Everywhere
    Screech can attack in rooms it normally can’t.
    +5% extra Knobs.
  • Stop Right There
    The A-90 entity can spawn in normal rooms.
    +15% extra Knobs.
  • Room For More
    The Rooms entities can spawn in normal rooms.
    +20% extra Knobs.
  • Good Time
    Fewer entity encounters.
    -50% fewer Knobs.
  • Bad Time
    More entity encounters.
    +10% extra Knobs.
  • Think Fast
    Screech attacks more often.
    +5% extra Knobs.
  • Think Faster
    Screech attacks even more often.
    +10% extra Knobs.
  • Bug Spray
    No Timothy.
    -10% fewer Knobs.
  • Itchy
    More Timothy encounters, with a more dangerous bite.
    +5% extra Knobs.
  • Nosey
    More Eyes encounters.
    +5% extra Knobs.
  • Always Watching
    Eyes everywhere.
    +10% extra Knobs.
  • Seeing Double
    Double Eyes in encounters.
    +15% extra Knobs.
  • Four Eyes
    Quadruple Eyes in encounters.
    +20% extra Knobs.
  • Come Back Here
    Figure moves faster.
    +5% extra Knobs.
  • Seek
    Seek is much faster.
    +5% extra Knobs.
  • Back For Seconds
    More Ambush encounters.
    +10% extra Knobs.
  • Again & Again & Again
    Constant Ambush loops.
    +25% extra Knobs.
  • Afterimage
    Faster Ambush.
    +10% extra Knobs.
  • Soundproofing
    Guiding Light hints don’t make sound.
    +5% extra Knobs.
  • Gone Fishing
    Most guiding light hints don’t appear, including chases.
    +5% extra Knobs.
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Source: https://www.droidgamers.com/guides/door ... ers-guide/
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